Sequoia (Shadowrun MUX Seattle)

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Sequoia was the third character made for SR Seattle, I was pretty much scaling back on MU*ing at this point. She was introduced under Concertina's special magic slot rule and became an aspected metal wujen. As of yet, she's been played so little that she hasn't even come close to her retirement limit.

Of course, with my extreme idleness, she's been placed in a penalty box. I really don't plan on reviving her at this point, so I may as well let her idle out, as soon as I create some other placeholder character to park on the grid.

By the by, the inspiration for her name came from a camping trip that I took into the Sierra Nevadas in May 2001.


Description

Sequoia with Arms Crossed

Silvery platinum hair falls over the shoulders of this dark-skinned Human, easily her most noticeable feature. Long and straight, her blonde hair has a rounded cut between her shoulders and bangs over her brows. With the exception of a single mole below her left eye, her face is smooth with delicate features and a light Black and Latina mix. Her eyes are large and a stunningly dark shade of brown, almost to the point of being black, and full lips with an inherently pleasant smile floats over the honeyed voice that delivers her words.

Black, synthetic leather covers her entire body, save for the faintest sliver at her throat where the high collar doesn't quite meet. Flanking this sliver are a pair of Ba Gua symbols: yin-yangs are centered inside white octagons with the eight trigrams in rings around them. A similar symbol sits squarely on the buckle of her belt. The leather is quilted slightly where extra padding has been added and it is trimmed with white. A supplementary layer protection is provided by a pair of gloves and a long coat with a hem that brushes against the tops of polished leather boots with sturdy heels.

On the whole, she appears to be quite controlled about her emotions. There's a detachment in her interaction and a distance in her eyes.


[Sequoia's background was submitted on 18 July 2001. She was approved for IC play on 17 October 2001. Her first IC scene was played on 20 October 2001.]